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Technological and Applied Studies
- Science and Technology K–6
- Agriculture Technology 7–10
- Design and Technology 7–10
- Food Technology 7–10
- Graphics Technology 7–10
- Industrial Technology 7–10
- Information & Software Technology 7–10
- Marine & Aquaculture Technology 7–10 (CEC)
- Technology Mandatory 7–8
- Textiles Technology 7–10
- Course descriptions
- Syllabus development
Technological and Applied Studies in Kindergarten to Year 10
Through the study of technology courses, students engage in a diverse range of practical experiences and develop knowledge and understanding of contemporary and advancing technologies. They develop solutions to identified problems and situations, and explore the impact of technologies on the individual, society and the environment.
Have your say
New draft syllabuses are available for consultation, as part of the NSW Curriculum Reform.
All stakeholders are invited to provide feedback on the following draft syllabuses:
- Agricultural Technology 7–10
- Aquatic Technology 7–10 (previously known as Marine and Aquaculture Technology)
- Engineering Technology 7–10
Download the draft syllabus and complete the survey.
New NSW Curriculum Reform syllabuses
For implementation information, including key features and resources, visit our Technological and Applied Studies syllabus development page.
Technology 7–8
The new Technology 7–8 Syllabus (2023) is to be implemented in 2026.
Computing Technology 7–10
The new Computing Technology 7–10 Syllabus (2022) is to be implemented in 2024.
Curriculum Reform timeline
To view implementation timelines for all syllabuses, visit our Curriculum Reform timeline page.
NESA has developed the following resources to support the delivery of Technological and Applied Studies content in NSW schools:
Technological and Applied Studies syllabuses
View the syllabus and other support materials for the following courses.
Board Developed Courses
Science and Technology K–6
Course description
Course description
Through studying Science and Technology students explore scientific and technological concepts and gain knowledge and understanding of the world. They develop skills in conducting scientific investigations and designing and producing solutions through learning about the Living World, Material World, Physical World, Earth and Space, and Digital Technologies.
Agricultural Technology 7–10
Course description
Board Developed Course
Course numbers:
- 1605 Agricultural Technology 200 hours
- 1606 Agricultural Technology 100 hours
- 1609 Agricultural Technology Life Skills 200 hours
- 1608 Agricultural Technology Life Skills 100 hours
Exclusions: Students may not access both the Agricultural Technology Years 7–10 outcomes and content and the Agricultural Technology Life Skills outcomes and content.
Course description
The study of Agricultural Technology provides students with opportunities to experience aspects of an agricultural lifestyle through direct contact with plants and animals. The study of a variety of enterprises allows students to make responsible decisions about the appropriate use of agricultural technologies.
Students explore career opportunities in agriculture and related service industries and investigate the viability of Australian agriculture through management of issues relating to the sustainability of agricultural systems, as well as the relationships between production, processing and consumption.
The Agricultural Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
The content integrates the study of interactions, management and sustainability within the context of agricultural enterprises. These enterprises are characterised by the production and sale or exchange of agricultural goods or services, focusing on plants, animals or integrated plant/animal systems. The local environment should be considered when selecting enterprises, as well as the intensive and extensive nature of enterprises to be studied.
Students undertake a range of practical experiences related to the chosen enterprises, including fieldwork, small plot activities, laboratory work, and visits to commercial farms and other parts of the production and marketing chain. The study of Agricultural Technology provides opportunities for students to learn about Work Health and Safety issues, and develop skills in designing, investigating and managing farms.
Course requirements
To satisfy the requirements of the syllabus, students must undertake a range of practical experiences that occupy the majority of course time. Practical experiences allow students to develop skills and confidence in the use of a range of equipment.
Students with disability require adjustments and/or additional support in order to engage in practical experiences.
Agricultural Technology Years 7–10 may be studied as a 100-hour course or as a 200-hour course in Stage 4/5.
100-hour course
Students undertaking the 100-hour course are required to complete Core A:
Core A
- Introduction to Agriculture AND
- Plant Production 1 AND
- Animal Production 1.
200-hour course
Students undertaking the 200-hour course are required to complete Core A AND Core B:
Core A
- Introduction to Agriculture AND
- Plant Production 1 AND
- Animal Production 1
Core B
- Agricultural Systems and Management AND
- Plant Production 2 AND/OR
- Animal Production 2.
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in Agricultural Technology during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA).
Students undertaking the Agricultural Technology course based on Life Skills outcomes and content are not allocated a grade.
Design and Technology 7–10
Course description
Board Developed Course
Course numbers:
- 1650 Design and Technology 200 hours
- 1651 Design and Technology 100 hours
- 1654 Design and Technology Life Skills 200 hours
- 1653 Design and Technology Life Skills 100 hours
Exclusions: Students may not access both the Design and Technology Years 7–10 outcomes and content and the Design and Technology Life Skills outcomes and content.
Course description
The study of Design and Technology develops a student’s ability for innovative and creative thought through the planning and production of design projects related to real-world needs and situations. Students investigate existing solutions, analyse data and information, and generate, justify and evaluate ideas. Students experiment with tools, materials and technologies to manage and produce prototypes, products and solutions to identified needs and problems.
The Design and Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students learn about the design, production and evaluation of quality designed solutions, processes and the interrelationship of design with other areas of study. They develop an appreciation of the impact of technology on the individual, society and the environment through the study of past, current and emerging technologies. Students also explore ethical and responsible design, preferred futures and innovation through the study of design and the work of designers.
Students undertaking Design and Technology learn to be creative and innovative in the development and communication of solutions. Students learn to identify, analyse and respond to needs through research and experimentation leading to the development of quality design projects. They learn about Work Health and Safety to manage and safely use a range of materials, tools and technologies to aid in the development of design projects. Students critically evaluate their own work and the work of others. Individual design projects provide students with opportunities to develop their project management skills.
Course requirements
To satisfy the requirements of the syllabus, students must undertake a range of practical experiences that occupy the majority of course time. Practical experiences allow students to develop skills and confidence in the use of a range of equipment.
Students with disability may require adjustments and/or additional support in order to engage in practical experiences.
Design and Technology Years 7–10 may be studied as a 100-hour course or as a 200-hour course in Stage 4/5.
100-hour course
Students undertaking the 100-hour course are required to complete:
- a minimum of TWO context areas AND
- two to four units of work.
200-hour course
Students undertaking the 200-hour course are required to complete:
- a minimum of THREE context areas AND
- four to eight units of work.
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in Design and Technology during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA).
Students undertaking the Design and Technology course based on Life Skills outcomes and content are not allocated a grade.
Food Technology 7–10
Course description
Board Developed Course
Course numbers:
- 1625 Food Technology 200 hours
- 1626 Food Technology 100 hours
- 1629 Food Technology Life Skills 200 hours
- 1628 Food Technology Life Skills 100 hours
Exclusions: Students may not access both the Food Technology Years 7–10 outcomes and content and the Food Technology Life Skills outcomes and content.
Course description
The study of Food Technology provides students with a broad knowledge of food properties, processing, preparation, nutritional considerations and consumption patterns. It addresses the importance of hygiene, safe working practices and legislation in relation to the production of food. Students develop food-specific skills, which can be applied in a range of contexts enabling students to produce quality food products. The course also provides students with contexts through which to explore the richness, pleasure and variety food adds to life and how it contributes to both vocational and general life experiences.
The Food Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students learn about food in a variety of settings, enabling them to evaluate the relationships between food, technology, nutritional status and the quality of life.
The major emphasis of the Food Technology syllabus is on students exploring food-related issues through a range of practical experiences, allowing them to make informed and appropriate choices with regard to food. Students develop the ability and confidence to design, produce and evaluate solutions to situations involving food. They learn about Work Health and Safety issues, and learn to select and use appropriate ingredients, methods and equipment safely and competently.
Students learn about food through the following focus areas:
- Food in Australia
- Food Equity
- Food Product Development
- Food Selection and Health
- Food Service and Catering
- Food for Specific Needs
- Food for Special Occasions
- Food Trends.
Course requirements
To satisfy the requirements of the syllabus, students must undertake a range of practical experiences that occupy the majority of course time. Practical experiences allow students to develop skills and confidence in the use of a range of equipment.
Students with disability may require adjustments and/or additional support in order to engage in practical experiences.
Food Technology Years 7–10 may be studied as a 100-hour course or as a 200-hour course in Stage 4/5.
100-hour course
Students undertaking the 100-hour course are required to complete THREE to FOUR focus areas.
200-hour course
Students undertaking the 200-hour course are required to complete SIX to EIGHT focus areas.
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in Food Technology during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA).
Students undertaking the Food Technology course based on Life Skills outcomes and content are not allocated a grade.
Graphics Technology 7–10
Course description
Board Developed Course
Course numbers:
- 1700 Graphics Technology 200 hours
- 1701 Graphics Technology 100 hours
- 1704 Graphics Technology Life Skills 200 hours
- 1703 Graphics Technology Life Skills 100 hours
Exclusions: Students may not access both the Graphics Technology Years 7–10 outcomes and content and the Graphics Technology Life Skills outcomes and content.
Course description
The study of Graphics Technology provides students with knowledge of the techniques and technologies used to graphically convey technical and non-technical ideas and information. Students are introduced to the significance of graphical communication as a universal language and develop the ability to read, interpret and produce graphical presentations that communicate information using a variety of techniques and media.
The Graphics Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students learn to design, prepare and develop graphical presentations using both instrument drawing and computer-aided design (CAD). They learn to interpret and analyse graphical images and presentations to develop an understanding of the use of graphics in industrial, commercial and domestic applications. The major emphasis of the course is on students actively planning, developing and producing quality graphics projects, including drawings, images and models.
Course requirements
To satisfy the requirements of the syllabus, students must undertake a range of practical experiences that occupy the majority of course time. Practical experiences allow students to develop skills and confidence in the use of a range of equipment.
Students with disability may require adjustments and/or additional support in order to engage in practical experiences.
Graphics Technology Years 7–10 may be studied as a 100-hour course or as a 200-hour course in Stage 4/5.
100-hour course
Students undertaking the 100-hour course are required to complete:
- Core Module 1 AND
- Core Module 2 AND
- ONE or TWO option modules.
200-hour course
Students undertaking the 200-hour course are required to complete:
- Core Module 1 AND
- Core Module 2 AND
- FOUR to SIX option modules.
Option modules
Students can select from a range of option modules:
- Architectural Drawing
- Australian Architecture
- Cabinet and Furniture Drawing
- Computer-Aided Design (CAD)
- Computer Animation
- Engineering Drawing
- Graphic Design and Communication
- Landscape Drawing
- Product and Technical Illustration
- Student Negotiated Project.
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in Graphics Technology during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA).
Students undertaking the Graphics Technology course based on Life Skills outcomes and content are not allocated a grade.
Industrial Technology 7–10
Course description
Board Developed Course
Course numbers:
Focus area | 200-hour elective |
100-hour elective |
200-hour Life Skills elective |
100-hour Life Skills elective |
---|---|---|---|---|
Automotive | 1800 | 1801 | 1880 | 1860 |
Building and Construction | 1802 | 1803 | 1881 | 1861 |
Electronics | 1806 | 1807 | 1883 | 1863 |
Engineering | 1808 | 1809 | 1884 | 1864 |
Farm Maintenance | 1810 | 1811 | 1885 | 1865 |
Metal | 1814 | 1815 | 1887 | 1867 |
Multimedia | 1816 | 1817 | 1888 | 1868 |
Timber | 1820 | 1821 | 1890 | 1870 |
Exclusions: Students may not access both the Industrial Technology Years 7–10 outcomes and content and the Industrial Technology Life Skills outcomes and content.
Course description
The study of Industrial Technology provides students with opportunities to engage in a diverse range of creative and practical experiences using a variety of technologies widely available in industrial and domestic settings. This may include study in the focus areas of:
- Automotive
- Building and Construction
- Electronics
- Engineering
- Farm Maintenance
- Metal
- Multimedia
- Timber.
They develop knowledge and understanding of materials and processes. Related knowledge and skills are developed through a specialised approach to the tools, materials, equipment and techniques employed in the planning, development, construction and evaluation of quality practical projects and processes. Critical thinking skills are developed through engagement with creative practical problem-solving activities.
The Industrial Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students develop knowledge relating to current and emerging technologies in industrial and domestic settings. They study the interrelationship of technologies, equipment and materials used in a variety of settings. They develop skills through project-based learning in the design, planning, management and production of practical projects. Students are provided with opportunities to have responsibility for their own learning through a range of student-centred learning experiences.
Students investigate Work Health and Safety (WHS) matters and related work environments while developing a range of skills that equip them for future learning, potential vocational pathways, and leisure and lifestyle activities involving technologies. The design and production of practical projects is communicated using a range of technologies.
Course requirements
Students should be provided with a range of theoretical and practical experiences to develop knowledge and skills in a selected focus area. A design and production folio or engineering report is required for each practical project completed and will form part of the overall assessment of each module.
Students with disability may require adjustments and/or additional support in order to engage in practical experiences.
Students may study up to two focus areas based on the Industrial Technology syllabus that contribute to the award of their Record of School Achievement (RoSA). A student may undertake a focus area once only.
100-hour course
Students undertaking the 100-hour course in each focus area are required to complete the core module.
200-hour course
Students undertaking the 200-hour course in each focus area are required to complete the core module PLUS specialised module(s).
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in an Industrial Technology course during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA). This may occur in up to two courses.
Course combinations that contribute to the award of the RoSA in Industrial Technology Years 7–10 may include:
- 1 x 100-hour course
- 1 x 200-hour course
- 2 x 100-hour courses
- 2 x 200-hour courses
- 1 x 100-hour course and 1 x 200-hour course.
Students undertaking the Industrial Technology course based on Life Skills outcomes and content are not allocated a grade.
Information and Software Technology 7–10
Course description
Board Developed Course
Course numbers:
- 1830 Information and Software Technology 200 hours
- 1831 Information and Software Technology 100 hours
- 1832 Information and Software Technology Life Skills 200 hours
- 1833 Information and Software Life Skills 100 hours
Exclusions: Students may not access both the Information and Software Technology Years 7–10 outcomes and content and the Information and Software Technology Life Skills outcomes and content.
Course description
People benefit from high levels of computing and technology literacy in their future lives. Students therefore need to be aware of the scope, limitations and implications of information and software technologies.
Individual and group tasks, performed over a range of projects, enable this practical-based course to deliver the relevant knowledge and skills needed by students. Development of technology skills and information about career opportunities within this area are important aspects of the course.
The Information and Software Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students identify a need or problem to be solved, explore a range of possible solutions and produce a full working solution. They use a variety of technologies to create, modify and produce products in a range of media formats.
Group and individual project-based work assist in developing a range of skills, including research, design and problem-solving strategies over the chosen topics.
Core content
The core content to be covered in this course is integrated into the options chosen within the school. The course has been designed with an emphasis on practical activities that allow students to sustain focus in a range of interest areas at some depth.
Topic options
The option topics include:
- Artificial Intelligence, Simulation and Modelling
- Authoring and Multimedia
- Internet and Website Development
- Software Development and Programming
- Robotics and Automated Systems.
Record of School Achievement
Information and Software Technology is an elective course that may be studied for 100 or 200 hours for Stage 5. It builds on the knowledge, skills and experiences developed in the Technology (Mandatory) Years 7–8 Syllabus.
Satisfactory completion of 100 or 200 hours of study in Information and Software Technology during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School (RoSA).
Students undertaking the Information and Software Technology course based on Life Skills outcomes and content are not allocated a grade.
Computing Technology 7-10
New from 2024Course overview
Course overview
New from 2024Go to the Digital Curriculum for the course overview.
Technology Mandatory 7–8
CurrentCourse description
Current
Board Developed Course
Course numbers:
- 4030 Technology Mandatory
- 16686 Technology Mandatory Life Skills
Exclusions: Students may not access both the Technology Mandatory Years 7–8 outcomes and content and the Technology Mandatory Life Skills outcomes and content.
Course description
Technology Mandatory engages students in design and production activities as they develop solutions to identified needs and opportunities. Through the practical application of knowledge and understanding they learn about Agriculture and Food Technologies, Digital Technologies, Engineered Systems and Material Technologies.
The Technology Mandatory Years 7–8 course includes Life Skills outcomes and content for students with disability.
What students learn
Students develop knowledge and understanding of the four Technology contexts through the Design and Production of solutions to meet identified needs or opportunities.
In Agriculture and Food Technologies students learn about the processes of food and fibre production and investigate the innovative and sustainable supply of agriculturally produced raw materials. Students are provided with opportunities to develop knowledge and understanding about food selection and preparation, food safety and how to make informed choices when experimenting with and preparing nutritious food.
The Digital Technologies context encourages students to develop an empowered attitude towards digital technologies, use abstractions to represent and deconstruct real-world problems, and implement and evaluate digital solutions. Students have the opportunity to become innovative creators of digital technologies in addition to effective users of digital systems and critical consumers of the information they convey. Students are provided with opportunities to develop fluency in a general-purpose programming language and use these skills to solve information problems and to automate repetitive tasks.
The Engineered Systems context focuses on how force, motion and energy can be used in systems, machines and structures. Students are provided with opportunities to experiment and develop prototypes to test their solutions. They are led to understand how forces and the properties of materials affect the behaviour and performance of engineered systems, machines and structures. Knowledge of these principles and systems enables the design and production of sustainable, engineered solutions.
The Material Technologies context focuses on the application of specialist skills and techniques to a broad range of traditional, contemporary and advancing materials. Students develop knowledge and understanding of the characteristics and properties of a range of materials through research, experimentation and practical investigation. These are applied when they produce products to satisfy identified needs and opportunities.
Course requirements
The following requirements apply to the study of Technology Mandatory in Years 7–8:
- All four technology contexts must be delivered across Years 7–8.
- Digital Technologies must be delivered for a minimum of 50 indicative hours.
- At least four design projects must be produced across Years 7–8, one for each of the four contexts.
- If technology contexts are combined, a single design project that addresses each context may be undertaken. This combined project must provide opportunities to assess student achievement of the specific context outcomes.
- At least four design and production folios must be developed across Years 7–8.
Record of School Achievement
The mandatory curriculum requirement for eligibility for the award of the Record of School Achievement (RoSA) is that students study the Board developed Technology Mandatory syllabus for 200 hours in Years 7–8.
Satisfactory completion of the Technology Mandatory course will be recorded on the student’s RoSA.
Technology 7–8
New from 2026Course overview
Course overview
New from 2026Go to the NSW Curriculum for the course overview.
Textiles Technology 7–10
Course description
Board Developed Course
Course numbers:
- 1900 Textiles Technology 200 hours
- 1901 Textiles Technology 100 hours
- 1906 Textiles Technology Life Skills 200 hours
- 1903 Textiles Technology Life Skills 100 hours
Exclusions: Students may not access both the Textiles Technology Years 7–10 outcomes and content and the Textiles Technology Life Skills outcomes and content.
Course description
The study of Textiles Technology provides students with knowledge of the properties, performance and uses of textiles. They explore fabrics, yarns, fibres and colouration. Students examine the historical, cultural and contemporary perspectives on textile design and develop an appreciation of the factors affecting them as textile consumers. Students investigate the work of textile designers and make judgements about the appropriateness of design ideas, the selection of materials and tools, and the quality of textile items. Textile projects give students the opportunity to be creative, independent learners and to explore functional and aesthetic aspects of textiles.
The Textiles Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students learn about textiles through the study of different focus areas that recognise the following fields of textiles:
- Apparel
- Furnishings
- Costume
- Textile Arts
- Non-apparel.
Project work enables students to discriminate in their choices of textiles for particular uses. The focus areas provide the context through which the three areas of study – Design, Properties and Performance of Textiles, Textiles and Society – are covered.
Design ideas and experiences are documented to communicate evidence of the processes of designing, producing and evaluating. Students learn about Work Health and Safety issues, and learn to select, use and manipulate appropriate materials, equipment and techniques to produce quality textile projects.
Course requirements
To satisfy the requirements of the syllabus, students must undertake a range of practical experiences that occupy the majority of course time. Practical experiences allow students to develop skills and confidence in the use of a range of equipment.
Students with disability may require adjustments and/or additional support in order to engage in practical experiences.
Textiles Technology Years 7–10 may be studied as a 100-hour course or as a 200-hour course in Stage 4/5.
100-hour course
Students undertaking the 100-hour course are required to complete:
- a minimum of TWO units of work, with each unit being developed from a different focus area.
200-hour course
Students undertaking the 200-hour course are required to complete:
- a minimum of FOUR units of work, covering a minimum of three focus areas.
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in Textiles Technology during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA).
Students undertaking the Textiles Technology course based on Life Skills outcomes and content are not allocated a grade.
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Content Endorsed Courses
Marine and Aquaculture Technology 7–10
Course description
Content Endorsed Course
Course numbers:
- 38000 Marine and Aquaculture Technology 200 hours
- 38001 Marine and Aquaculture Technology 100 hours
- 38004 Marine and Aquaculture Technology Life Skills 200 hours
- 38003 Marine and Aquaculture Technology Life Skills 100 hours
Exclusions: Students may not access both the Marine and Aquaculture Technology Years 7–10 outcomes and content and the Marine and Aquaculture Technology Life Skills outcomes and content.
Course description
The study of Marine and Aquaculture Technology develops the capacity of students to design, produce, evaluate, use and sustainably manage marine and water-related environments.
Students study a core and option modules. There are 48 option modules organised into seven focus areas covering broad aspects of marine and aquaculture technology.
- Biology
- Ecology
- Leisure
- Aquaculture
- Employment
- Management
- General Interest.
The Marine and Aquaculture Technology Years 7–10 course includes Life Skills outcomes and content for students with disability.
What students learn
Students learn about marine and aquatic environments, water safety, general first aid and the maintenance of equipment. The economic sustainability of aquaculture and marine environments are explored, together with the preservation of wild seafood stocks. Students learn about the ethical and sustainable use, management and protection of the marine environment and a range of industries and organisations that use, manage and regulate the marine environment.
The major focus of the syllabus is on practical experiences. Students learn about Work Health and Safety issues, apply principles of water safety and first aid in marine situations. They learn to responsibly select, use and maintain materials and equipment, and use appropriate techniques in the context of the selected modules. Students learn to research, experiment and communicate in relation to marine and aquaculture activities. Other learning experiences in the course are dependent on the option modules studied.
Course requirements
To satisfy the requirements of the syllabus, students must undertake a range of practical experiences that occupy the majority of course time. Practical experiences allow students to develop skills and confidence in the use of a range of equipment.
Students with disability may require adjustments and/or additional support in order to engage in practical experiences.
Marine and Aquaculture Technology Years 7–10 may be studied as a 100-hour course or as a 200-hour course in Stage 4/5.
100-hour course
Students undertaking the 100-hour course are required to complete:
- Core 1 AND any FIVE option modules.
200-hour course
Students undertaking the 200-hour course are required to complete:
- Core 1, Core 2 AND SIX option modules additional to those in the first 100 hours.
- Core 1 is to be studied at the beginning of the course and Core 2 is to be studied at the beginning of the second 100 hours of the course.
Record of School Achievement
Satisfactory completion of 100 or 200 hours of study in Marine and Aquaculture Technology (CEC) during Stage 5 (Years 9 and 10) will be recorded with a grade on the student’s Record of School Achievement (RoSA).
Students undertaking the Marine and Aquaculture Technology course based on Life Skills outcomes and content are not allocated a grade.
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